


Thus, when importing into ME3, no face code exists for the game to read. Unfortunately when importing a ME1 face into ME2, your character will not generate an accurate code. The reason for this is while ME2 takes raw ME1 data to transfer your face, ME3 does not, instead using the generated ME2 face codes. ME3 is incompatible with faces built on the original ME1 editor. If you're not into either option, you may have to go without importing your face.īut if you do get a code from Mass Effect 1, you can import it into Legendary Edition when you start your first run, during profile reconstruction.FOR PEOPLE IMPORTING AN ORIGINAL ME1 CHARACTER: The second is to find a third-party tool to read your save and generate a code. The first is to import the character into Mass Effect 2, then pull the code from that game's Squad Menu and put it into Legendary Edition. There are two main ways to get your face code from Mass Effect 1. But in Mass Effect 1, things are a little bit more complicated, as there is no official way to pull a face code from the game. In Mass Effect 2 and 3, face codes can be found in the top left corner of the Squad Menu. Here's how to import your original Commander Shepard into the spiffed-up world of Mass Effect Legendary Edition.įace code for my Shepard from yesterday's video ?ħH1.6. #MassEffect #MassEffectLegendaryEdition /vf35al48S8- Ashe⁷ Mass Effect 1 Face Codes: How to Port to Legendary Edition

Mass Effect 1's face codes allow players to lock in the exact facial configuration they want for their Commander Shepard, transferring it from the original game to the newly released Mass Effect Legendary Edition.

Mass Effect 1 face codes are a pain to get.
